![]() ![]() ![]() In addition to just the daylight calculations, there is enough spare CPU for displaying interactive information overlays. Thus, for a simple rectangular room, this app lets you interactively manipulate its proportions, surface properties, the number, size and position of windows in each wall, as well as the glazing transmittance, and then see the working plane daylight factor distribution automatically update in real-time. However it quickly became apparent that ray-tracing wasn’t actually needed in convex shaped rooms without any internal obstructions, so the calculation could be made much faster by simply applying the algorithms as efficiently as possible. It originally began as an experiment in real-time ray-tracing, trying out some daylight-based optimisations I had been thinking about for a while. This is a re-working of my old Real-Time Dynamic Daylighting applet.
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